An Overly Complicated Guide on Freestyle Quickswap

This is aimed at players with a decent knowledge of the game that want to indulge in a Freestyle Quickswap (both casual and advanced) playstyle. This guide will cover QS Theory (Team compositions) and each character’s QS playstyle(s).

[Last Updated 6/11/25]


Terminology

Inputs/Moves

  • BA - Basic Attack

  • HA - Hold Attack

  • E - Skill

  • Q - Echo

  • NQ - Nightmare Echo

  • Lib - Liberation

  • M1 - Click/Input as BA

  • # - Swap to Character #

  • Swap - Swap out + swap back

  • x-Sequence - A move/combo that has x swappable moments

  • BA-Chain - Basic Attacks 1-5

Character QS Roles

  • Pivot - Explained in Pivot Swap—essentially a character with a repeatable 3-Sequence

  • Dynamic - Most moves are swap-cancelable

  • Filler - Rarely swapped to only for concerto gain or for special situations. Fillers are generally niche

  • Aerial - Performs well in the Air

  • Intro Priority - Intro skill is exceptionally good and takes priority over other characters

  • Fodder - Nearly no swap-cancelable moves or must be played as a Hypercarry

Most of the higher-tiered characters have one or more of the following roles: Pivot, Dynamic, Intro PriorityAdditionally, characters are ranked from C-S for each of their roles to indicate how well they fulfill that role. Fodders do not have a rank.

Playstyles (In terms of QS)

  • Advanced - Play with Triple DPS/swapping every possible opportunity

  • Casual - Swap out a decent amount

  • Light - Rarely swap cancel


Quickswap Theory

(you can ignore this for the most part)

Quickswap is just swapping out to a different character when your current character is in long animations… right? For the most part, yes; However, most quickswap teams generally include rotations similar (not exact) to the ones below. These rotations could last as long as a few seconds to the entire playthrough.

Types of Swaps

Ordered Swap : 1-2-3-1-2-3

Ordered Swap is swapping to a character with the lowest cooldown, with the goal being to maximize the amount of swaps you make.

Pivot Swap : 1-2-3-2-1

As the name implies, Pivot Swap is continuously swapping in/out of a Pivot Character, or, a character with a 3-Sequence. This is meant for characters with abilities that have a tight window.Assuming the Pivot Character is Character 2, Rotations will start with Character 1→2 (start 3-Sequence)→3→2→1 etc. Characters that fit this role include:

  • Xiangli Yao - His Liberation Skill is a 3-Sequence

  • Camellya - Her (Standard) HAx3 is a 3-Sequence

  • Carlotta - Her Liberation is without Forte Buff is a 4-Sequence

  • Brant - Can use BA's as a "Pivot" since his playstyle is based on Bravo and they have a tight enough timing to be considered as a Pivot

  • Aerover - Can use either their Double E Swap or E BA Swap

Can't anyone play this role, even without a 3-Sequence?Yes, but 3-Sequence abilities work the best because you have to swap back to them and not swapping them will cause their combo to be wasted. You are better off playing Ordered Swap if the character does not have a 3-Sequence or abilities with a tight timing.

Duo Swap : 1-2-3-2-3-1

This is when two of your characters will be doing most of the damage/swapping. Where, your 2nd/3rd character are either Dynamic or Pivot Characters. Normally, you want to avoid this playstyle if your “neglected” character is a support like Shorekeeper—this is because supports need concerto energy (gain it by just using one BA), and using an Ordered Swap is most effective.


The general idea is that good team comps usually follow or have a variation of the above. Of course, you don’t inherently need to memorize these, as you will probably employ them without even realizing it.